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Sacred 2: Fallen Angel: Playstation 3: Video Games

Posted on May 18, 2009 08:07:30 AM

Sacred 2: Fallen Angel: Playstation 3: Video Games
Product Description

Platform: PLAYSTATION 3 | Edition: Standard

Amazon.com Product Description
Sacred 2: Fallen Angel is an Action Role-playing Game (RPG) where the paths players choose and the decisions they make along the way, determine not only the destinies of their character, but also that of their chosen race as a whole, members of the other five other in-game races, and perhaps the game world of Ancaria itself. Set 2,000 years prior to the self-titled first game in the Sacred series, Fallen Angel is prequel to the events and quests of earlier RPG hit, that drops players in the midst of an epic struggle for control of elemental power on the grandest of scale.

'Sacred 2: Fallen Angel' game logo

Sacred 2: Fallen Angel

Players:
Offline 1-4; Online 1-4

Other:
Co-op multiplayer; HDTV 480p, 720p, 1080i; 16:9 widescreen; In-game Dolby Digital sound. A Dryad and her mount in 'Sacred 2: Fallen Angel'

Climb aboard a variety of mounts.
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Using brute force and steel in 'Sacred 2: Fallen Angel'
Battle using brute force & steel.
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Master the lore of the ancients in 'Sacred 2: Fallen Angel'
Master the lore of the ancients.
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Face unimaginable creatures in 'Sacred 2: Fallen Angel'
Face unimaginable creatures.
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Challenging bosses in 'Sacred 2: Fallen Angel'
Challenge terrifying bosses.
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The Story
T-Energy has been flowing through Ancaria since time immemorial. This mysterious power forms the beginning of all life, is the source of all magic and the origin of all thought. For eons the angelic Seraphim watched over the T-Energy and therefore over the fate of the entire world. But eventually tiring of their burden, they passed their knowledge on to the High Elves. T-Energy helped the realm of the High Elves to experience an unimaginable boost of prosperity, making it the reigning culture in Ancaria. But a force as powerful as T-Energy carries great dangers. Not taught how to deal with this, no sooner did the Elves take control, then a heated dispute erupted among them as to how and to what purpose the T-Energy was to be used. Dispute morphed into irresolvable conflict, then rift and eventually to a civil war among the High Elves, where all participants were losers. Their realm collapsed and with it the entire power structure of Anacaria. In the turmoil all the peoples of Anacaria coveted the right, either openly or in secret, to wield the power of T-Energy and in the end, unmanaged, the T-Energy raged out of control warping creature and lands alike. Can anyone regain control over the T-Energy. And if so, will he/she strive to prevent the world from lapsing into final chaos, or deepen it?

Gameplay
Gameplay in Sacred 2: Fallen Angel in divided into two campaign paths: Light and Dark. As the game begins players choose and customize their character and choose the path they will follow. This choice determines the ultimate goal and intentions of their character, and as the game progresses through literally hundreds of quests and side quests, the paths of different characters intersect at different junctions. Choose one way and you may be tasked to defend a town and its people, while another path could result in you attacking the same town. The choice is yours and the fate of the world and your well-being are at stake.

Key Game Features:

  • A massive, seamless and dynamic world delivering hundreds of hours of freeform exploration.
  • Two deep campaigns: play as the ‘Light’ or ‘Shadow’ side, complete with distinct skills, rewards and story-elements tailored to the chosen path.
  • Six exceptional, playable characters, each with a distinct look, capabilities and in-game motivation.
  • Modifiable combat arts: change, upgrade and link together your alter ego’s combat skills to match your playing style.
  • Fight effectively from the back of a number of mounts under your control; equip and upgrade your character’s unlockable special mount.
  • Deities offer unique combat disciplines and unlock additional quests.
  • Seamless transition between single and multiplayer gaming modes via PlayStation Network.
  • Captivating online modes of play challenge gamers in cooperative, PvP and PvE play.
  • Extraordinary, cutting-edge graphics and Dolby 5.1 channel surround sound utilize the latest technologies for a truly immersive experience.
  • Character Classes
    In Sacred 2: Fallen Angel players assume the role of one of six characters — five of which are new to the franchise — and delve into a thrilling story full of side quests and secrets that you will have to unravel. Breathtaking combat arts and sophisticated spells are waiting to be learned. A multitude of weapons and items will be available, and you will choose which of your character’s attributes you will enhance with these items in order to create a unique and distinct hero.

    Seraphim character class from 'Sacred 2: Fallen Angel' Seraphim
    Often referred to as ‘Fallen Angels,’ these mystical and angelic creatures are the oldest inhabitants of Ancaria. Fast, elegant and acrobatic warriors from a technological future they fight with light to medium weapons and, if required, with massive technological support. Players can assume the role of a Seraphim and protect the world from chaos. Shadow Warrior character class from 'Sacred 2: Fallen Angel' Shadow Warrior
    Shadow Warriors were originally humans trained as elite soldiers in service to the High Elves. Upon their death their souls were stolen by an Elven general, bound to lifeless bodies and imbued with T-Energy. Now free, they travel between this world and the next as undead beings with only the desire to return to the peace of the golden halls of Elysium. High Elf character class from 'Sacred 2: Fallen Angel' High Elf
    The best student at the ancient academy of magic in Thylysium, the High Elf character lives and breathes magic. Her hunger for adventure and her insatiable desire to increase her personal knowledge and the influence of her once-powerful house are the driving forces as she sets off into an Ancaria boiling over with turmoil. Dryad character class from 'Sacred 2: Fallen Angel' Dryad
    Masters of the hunt and akin to the Elves, The Dryad are in tune with nature and are equipped with the strength of the forests. The most powerful and the strongest among them are knowledgeable of the dark art of voodoo and were chosen in order to save their peoples from extinction. All are expert with the bow, traps, poisons and lore of the forest. Inquisitor character class from 'Sacred 2: Fallen Angel' Inquisitor
    The Inquisitors are the High Priests of the High Elves. Arrogant and deadly, they are only committed to themselves and their ultimate goal of assume control over the T-Energy. Proficient in close combat and able to gain increasing power as damage is taken, their manipulative spells make them powerful fighters from the shadows. Temple Guardian character class from 'Sacred 2: Fallen Angel' Temple Guardian
    Since the beginning of time the purpose of Temple Guardians were to maintain and protect the Great Machine, so that it could keep the world in balance. Neither fully flesh or mechanical, they are half human and half machine. Propelled by T-Energy and devoted to protecting it, they are part of the Great Machine and so able to use the T-Energy for their purposes.
    A Wide Variety of Mounts
    Across Ancaria you will find many horse dealers. They offer all kinds of animals, from the simple nag up to a real war horse. You can equip a war horse with bridle, saddle and even special armor. These special items can be found in the game just like player items, ranging in quality from regular to rare and even unique items. In addition, every character also has a unique mount created specifically for their character class. This mount not only fits the personality of the character, but also complements the various aspects of the character’s playing style perfectly. All character classes can fight from a mounted position using a variety of tactics that the player chooses depending on the terrain and battle conditions.

    Product Description
    Sacred 2: Fallen Angel features a rich story that takes place in a giant, open-ended and seamless world. This world contains hundreds of dungeons, treacherous opponents and hundreds of challenging quests. Intelligent enemies, steadily adapting in number and difficulty based on player progress, challenge in heroic single and multiplayer battles

    good for its genre,

    By E. Smith (Wa, USA) - See all my reviews
    (REAL NAME)
      

    Fun:4.0 out of 5 stars 

    im writing just a general review, game is good on its own legs, just if your expecting anything new and innovative you will be unpleased, however gameplay and enjoyment factor of massive slaughter on top of a fairly good customized skill system puts it above others of its genre currently

    This isn’t Diablo, nor is it even as good as Titan’s Quest,

    By M. Su “More Dessert” (Los Angeles, CA USA) - See all my reviews
    (REAL NAME)
      

      

    Fun:2.0 out of 5 stars 

    A bit depressed and dizzy after playing this game for a few hours. waited 3 month for this only to be let down, here’s why:

    1. character design - none.
    2. graphics - there’s some slow down even in the 2 hours I played, and really didn’t encounter any major scenes.
    3. tutorial - Yes, this is a diablo clone, but come on, at least a minor tutorial would be nice. There is nothing at all.
    4. Not sure if it’s a camera or the graphics, but I sure was dizzy after a few hours of playing. and that tiny map you try to figure out where the quests and merchants are located, even on a 52″ LCD, I had to really focus to see it.
    5. quests - very unclear. no way points, nothing, good luck trying to find it.
    6. The game is very open, this is good idea but it needs some direction. Can’t just be an open map and you have no idea where to go, what to do.
    7. Loot - to be not able to transfer loot between characters is insane. wow.

    Don’t think I’ll be putting this back in again, better off playing Wolverine.

    First Impressions…,

    By MARK DESANTO “"I Eat Games"” (Thousand Oaks, CA) - See all my reviews
    (REAL NAME)
      

    Fun:3.0 out of 5 stars 

    Although I was only able to spend about an hour playing the game yesterday, I feel like I have a few noteworthy remarks about the console release of Sacred 2. Take my feedback with a grain of salt but with that being said I’ll do my best to describe what I experienced. At the very least this will provide a morsel of information out there about this highly (for some) anticipated game. Also to confess, I’ve not played the PC version more than about an hour so I’m not overly familiar with the game in it’s many iterations–but I do love dungeon crawlers of any kind like Diablo I & II, Titan Quest, Baldur’s Gate: Dark Alliance 1 & 2, and Champions of Norrath.

    The installation of the game took as long as any other 360 game–roughly 8 minutes. The installation improved load times significantly. I don’t mean to imply that loading levels is non-existent but they do load with in seconds.

    I decided to play as a Shadow Warrior and check out how melee is handled in this game. You have the option to choose to play the Light or Dark campaigns and select an applicable deity to worship. The Shadow Warrior begins his saga in a tomb and my initial impressions was “cool, a dungeon! There’s bound to be lots of loot around here!” I ran around a bit and everything looked well enough. It certainly wasn’t mind blowing but it definitely looked better than the games I mentioned above. :)
    Unfortunately, once outside the tomb the frame rate took a little bit of a hit. Not severe enough to make the game unplayable, but I think people who are really sensitive to a slight drop in frames and tearing will be put off by this. Personally, I thought it was a little annoying–but not annoying enough to ruin the gameplay. If I had to guess I would say it dropped < 30 fps.

    The fighting was a little strange for me. I felt a little disconnected when fighting (melee) because you don’t mash a button. It’s not similar to the Baldur’s Gates or the Champions of Norraths where you hit a button to attack. Instead you hold down the button and direct your attacks towards the enemies. It works–and I imagine it takes some getting use to–but for me I would rather mash on a button and feel more involved with attacking. It felt a little too passive but I am only an hour into the game. I imagine this is a mechanic that will feel more natural (and perhaps for connected?) in time.

    Loading up on loot in these games is always something I look forward to–don’t we all? In Sacred 2 (console), looting is done automatically when pressing the LB. Again, you feel a little detached when loot is magically transported into your inventory and where’s the satisfaction when you don’t get the feel of snatching it up? At least you see it on the ground and know you have to pick it up so the process isn’t as drastically passive as Too Human where goodies didn’t even fall on the ground but jumped into your inventory. I am sure this sounds totally trivial to a lot of you but for me, I enjoy picking it up and hearing the “clinks”, the “clanks” and the “cha-chings” of the gold pieces. For those of you like me, a little thing like that is hugely missed.

    I did notice that weapons, abilities/skills and magic can be bound to any of the 4 face buttons. The LT and RT act as a “shift” key so you can bind up to 8 more items for quick use. It looks really effective and I think it’s a smart way to handle diversity in combat methods.

    In the inventory, I noticed that comparing items is as easy as pressing a button so it does look like Ascaron made an effort to create as console-friendly game. Again, these are very early impressions of a ginormous game. There are still many many things left for me to see and find and get used to. Knowing some of you are as eager as I am for first-hand impressions of this game on the console — feel free to ask if you have any questions!

    For more info hit up my blog: http://eat-games.blogspot.com
    Search Amazon.com: Sacred 2: Fallen Angel: Playstation 3: Video Games from AmAzon

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